Game Dev Prompts

Battle-tested AI prompts for every phase of game development. From concept to shipped product. Copy, paste, and build.

7 prompts4 phasesView on GitHub

Recommended Workflow

7 of 7 prompts

IdeationPhase 1

Game Concept Wizard

25 bold ideas distilled to 6 production-ready design briefs

Generates 25 creative game concepts, rigorously evaluates each on real game-dev criteria (fun, originality, retention, feasibility, polish potential, market fit), then delivers full professional design briefs for the top 6 winners.

game-designbrainstormingultrathinkcore-loopplayer-retention

When to use

Starting a new projectStuck on featuresMajor pivot neededBrainstorming DLC or updates
NarrativePhase 2

Narrative & Lore Architect

Deep worlds and stories that serve gameplay without bloat

Crafts cohesive worlds, stories, characters, and lore with Witcher 3-level depth and Outer Wilds-style environmental storytelling. Weaves narrative that enhances mechanics and rewards exploration.

storytellingworldbuildingcharactersultrathinklore

When to use

Building story/RPG elementsNeed lore that actually matters to gameplayFixing 'generic fantasy' feelPlanning environmental narrative
Level DesignPhase 2

Level Design Flow Maestro

Masterful spatial design, pacing, and combat arenas

Generates and refines level layouts, pacing curves, combat arenas, exploration paths, and spatial psychology. Every space feels purposeful, teachable, and replayable.

level-designpacingflowultrathinkspatial

When to use

Designing new levels/mapsRedesigning boring sectionsPlanning open-world zonesMultiplayer map ideation
MultiplayerPhase 2

Multiplayer & Live Systems Oracle

Balanced progression, matchmaking, seasons, and live ops

Architects deep, fair, engaging multiplayer systems with addictive progression, healthy economies, and live-service elements that extend lifetime value without feeling predatory.

multiplayerprogressioneconomylive-opsultrathink

When to use

Any multiplayer or co-op projectPlanning seasons/battle passesFixing progression feelLive-service roadmap
TechnicalPhase 3

Code & Architecture Sorcerer

Clean, performant, production-ready game architecture

Turns any game mechanic or feature into clean, performant architecture with full engineering checklists. Evaluates 8 approaches (ECS, composition, state machines, etc.) and delivers the optimal solution.

architecturerefactoringperformanceultrathinkecs

When to use

Implementing new mechanicsRefactoring legacy codePerformance issuesPreparing for production
PolishingPhase 4

Ultimate Polish & Balance Master

Turn 'good' into 'addictive masterpiece'

The person studios call in during the final months. Reviews any build and delivers a world-class polish, balance, and retention plan with juice upgrades, difficulty curves, and QA protocols.

polishbalancingjuiceretentionqaultrathink

When to use

After first playableBefore major milestonesWhen retention feels lowDuring final polish phase
ProductionPhase 4

Full Production Pipeline Conductor

Ship on time with quality, every time

Orchestrates the entire dev pipeline with phased milestones, sprint cadence, risk radar, team roles, and iteration rituals. Turns chaos into predictable velocity while protecting creativity.

pipelinemilestonesriskultrathinkproduction

When to use

Pre-production planningMid-project rescueScaling from prototype to full gameCoordinating small/large teams

Want to contribute?

These prompts are open source. Submit your own battle-tested game dev prompts or improve existing ones.