Privacy Policy
Last updated: September 28, 2026
This Privacy Policy explains how BilbroSwagginz ("we", "us", "our") handles information in connection with our games, creator tools, apps, and websites, including CommandHall, ClawStudio, Udderly Abducted, and Riverboat (collectively, the "Services"). Our approach is to collect as little as practical and keep ClawStudio projects local unless you choose an action that uses a connected service.
Information we handle
CommandHall workspaces. CommandHall handles the project folders, terminal sessions, agent output, workspace layouts, notes, previews, and diagnostics you choose to use in the app. This information stays on your Mac unless you direct a connected command-line tool or service to send it elsewhere.
ClawStudio projects. ClawStudio handles media and project information you select, including video, audio, images, text, transcripts, captions, thumbnails, titles, descriptions, tags, schedules, and publishing preferences.
Connected accounts. When you authorize TikTok, ClawStudio may receive your TikTok open ID, display name, avatar, approved permissions, OAuth tokens, and token expiration information. When you authorize Google or YouTube, ClawStudio may receive channel identifiers and titles, approved permissions, OAuth tokens, upload information, publishing status, and analytics when you enable those features. We do not receive or store your TikTok, Google, or YouTube password.
Local operational data. The app records project state, job history, error messages, and diagnostic logs needed to run work and diagnose failures.
Leaderboard submissions. If you submit an Udderly Abducted score, we collect the display name you enter and run statistics such as score, level, cows abducted, and best combo. Submission is optional, and submitted names and scores are public.
Riverboat account and game data. Riverboat is a multiplayer poker game using play chips. When you authorize it in Discord, we receive your Discord user ID, username or display name, avatar information, authorized permissions, and an access token. We use Discord server membership and management permissions to check access to a table and its host controls. We also receive the Discord server, channel, and Activity instance identifiers associated with your session. We do not request access to your Discord messages, voice recordings, password, or payment-card details.
Riverboat stores player profiles, play-chip balances and transaction history, daily chip claims, table settings and recovery state, poker actions and hand records, results, statistics, tournament placements, and leaderboard records on our server. Hand records contain the information needed to reconstruct a deal, including private cards. Access to those records is restricted; the information shown to other players is described below. We process authentication tokens and server membership checks in memory rather than saving them in the game database.
Riverboat also processes connection events, errors, and performance reports such as animation quality and dropped frames, sometimes linked to a user or Activity identifier, to diagnose problems and protect the game. Hosting and network providers may process request information such as IP addresses and timestamps. Your browser or Discord client stores preferences such as sound, motion, card size, and onboarding state.
Email signups and free downloads. When you join an email list or request a free download such as the skills pack, we collect your email address, which form or ad you came from, and when you signed up. For emailed download links we also record when the link was used and how many times. Using a download link confirms the address, and that is when it joins our email list.
Website and support data. Our hosting providers may process limited request information such as IP address, browser type, requested page, and timestamps to deliver and protect the site. We also receive information you send when contacting us.
How we use information
- To create, render, review, schedule, and publish your projects.
- To identify the connected account and show where a proposed post will go.
- To upload or publish content only after you explicitly review and approve a post or schedule.
- To refresh authorization, check posting status, and diagnose errors.
- To operate the leaderboard and optional platform purchases.
- To email the downloads you request and, if you join a list, occasional news about new skills and products. Every one of those emails has an unsubscribe link.
- To authenticate Riverboat players, run shared tables, maintain play-chip accounts, recover interrupted games, display statistics and replays, and prevent cheating or duplicate chip claims.
- To secure the Services, prevent misuse, and respond to support.
Local-first storage and optional AI
CommandHall workspace data and ClawStudio project media remain on your computer unless you choose an action that sends them to a third-party service. For creator TikTok sign-in, our connection service temporarily handles authorization codes and account tokens to exchange, refresh, or revoke access with TikTok. It does not keep a server-side token store. TikTok account tokens are encrypted before local storage, and YouTube authorization data is stored locally with access restrictions. Riverboat's shared game records are stored on our server; clearing your browser storage does not delete them.
ClawStudio can use local AI. If you enable an optional cloud AI feature, the prompt and selected material needed for that request may be sent to the identified provider. Review the provider and proposed action before approving the request.
TikTok, YouTube, and Discord
When you connect TikTok, ClawStudio uses TikTok APIs to identify the authorized creator and, at your direction, upload or publish selected content. TikTok handles that information under the TikTok Privacy Policy. You can revoke access through TikTok's connected-app settings or ClawStudio's disconnect control.
ClawStudio uses YouTube API Services. Information sent to or received from YouTube is also governed by the Google Privacy Policy and YouTube Terms of Service. You can revoke ClawStudio's Google authorization in your Google account security settings.
When Udderly Abducted runs as a Discord Activity, Discord operates the platform and processes any payment. We do not receive your Discord password or payment-card details.
Discord also provides Riverboat's Activity platform and sign-in. Discord handles information under its Privacy Policy. You can revoke Riverboat's authorization in Discord's Authorized Apps settings. Revoking access stops future authorized access but does not by itself erase game records already held by us.
What other Riverboat players can see
Players and spectators at your table can see your display name, avatar, seat, table chip stack, public actions, reactions, and results. Your private cards are visible to you and are shown to others only when the game's showdown rules reveal them or you choose to show them. Server profiles and leaderboards show game statistics to other players in that Discord server. Qualifying play may appear automatically on Riverboat's global leaderboard, with your display name, avatar, and competitive statistics visible to players from other servers. Riverboat leaderboard participation is part of the game and does not use Udderly Abducted's optional score-submission flow.
Authenticated members of the relevant Discord server can view its hand replays and create replay links. Anyone who receives a valid shared link can view the public replay, including player identities, actions, results, and cards that were shown. Unshown private cards are excluded from that public view. Links expire 30 days after creation; this does not delete the underlying hand record. A link recipient can copy or redistribute what they see, so share links carefully.
When information is disclosed
We disclose information only:
- to other Riverboat players and replay-link recipients as described above when you use those game features;
- to TikTok, Google, YouTube, Discord, an AI provider, or another service when you direct ClawStudio to use it;
- to infrastructure providers needed to operate the public website or a feature you enable, including Resend, which sends our emails and may store our email list;
- when required by law or reasonably necessary to protect users, the Services, or the public; or
- with your consent or instruction.
What we do not do
- We do not sell personal information or connected-account data.
- We do not use connected-account data for behavioral advertising.
- We do not run third-party advertising trackers in the game.
- We do not collect payment-card details.
Retention and deletion
Local CommandHall workspace data and ClawStudio project files remain until you delete them. Connected account authorization remains until you disconnect, revoke access, replace credentials, or remove the app's local data. Disconnecting removes the applicable local authorization data but does not delete content already posted to a platform; manage posted content on that platform.
We keep email list addresses until you unsubscribe or ask us to delete them. After you unsubscribe, we keep the address on a do-not-email list so the opt-out sticks. Emailed download links stop working after 30 days.
Public leaderboard entries are retained to keep the leaderboard useful. You may request removal of an entry you submitted. Local game data can be removed by clearing browser or application storage. You may also ask us to delete personal information we hold by contacting us with enough information to verify and complete the request.
We retain Riverboat account and gameplay records while needed to maintain chip accounts, game history, statistics, fair-play checks, support, and recovery. These records are not automatically deleted when you leave a table or revoke Discord authorization. To request access, correction, or deletion, email Matthew@redwooddigitalfrederick.com with "Riverboat privacy request" and your Discord user ID or enough information to identify the account. Do not send passwords or access tokens. We may ask you to verify that the account is yours.
We will promptly delete personal data on a verified request, when it is no longer needed for the purposes above, when we stop operating Riverboat, or when Discord requires it, except where law requires retention. Deletion may remove your saved chips, statistics, and replay access. We also address copies in operational logs and backups as part of the request; if a backup is restored, the deletion must be applied again before the restored records are used. Information already copied by other players is outside our control.
Children
The Services are not directed to children under 13, and we do not knowingly collect personal information from them. Users must also meet the age requirements of every connected platform. Contact us if you believe a child provided personal information.
Your choices and rights
You can decline or revoke platform authorization, review and change posting metadata and visibility before publishing, delete local projects and credentials, avoid optional Udderly Abducted leaderboard submission, unsubscribe from our emails with the link in any of them, and request access, correction, or deletion of information we hold. Additional rights may apply where you live.
Changes to this policy
We may update this Privacy Policy as the Services change. The date above will show the latest version, and we will provide any notice required by law.
Contact
Privacy or deletion questions? Contact us at Matthew@redwooddigitalfrederick.com.